this week work on KBOOT
Wolfgang Spraul
wolfgang at openmoko.com
Mon Jun 2 20:37:32 CEST 2008
Andy, Werner,
> We have to differentiate between possible GTA01/02 reformat and GTA03
> |> usage. All I am worrying about is GTA03.
> |
> | Yeah, I wouldn't consider such sweeping changes to GTA01/GTA02,
> | except for prototyping.
>
> For whatever reason, that is what Wolfgang started this off with.
Easy, because weeks ago I believe Werner thought this might be
something interesting to work on.
After many many mails with brutally complicated English, I'm sure you
two left Xiangfu in a state of total confusion.
Let's try this: Please settle on a specific u-boot/Kboot/Kexec task
for Xiangfu. He has a gta01 and gta02.
Explain it in simple English. Do not argue with each other.
If you two are unable to do this, I will try to find a task from our
long list of open issues, and then don't complain 'for whatever
reason' :-)
Wolfgang
On Jun 3, 2008, at 2:25 AM, Andy Green wrote:
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> Somebody in the thread at some point said:
> | Andy Green wrote:
> |> Right, it's a "what first" question for xiangfu.
> |
> | I wonder if he should get sidetracked by u-boot and the partitioning
> | concept in the first place, particularly since there's extremely
> little
> | to do in terms of implementation.
> |
> | Specifically, I'd see the following items:
> |
> | - add a hard-coded partition table to the default environment
> | - for good measure, disable the dynpart and dynenv commands
> | - use a hardcoded offset for the environment instead
> | - remove dynpart and friends from DM1
> | - add a "do we have enough non-bad blocks ?" test to DMx (*)
> | - update the documentation :-)
> | - consider simplifying the "FINAL" step
> |
> | So most of the real work would be in DMx, not in u-boot proper.
>
> We can't start on it without the new bootloader partitioning method.
>
> |> It just seems we get teleported to a better win by reducing the
> |> bootloader to the minimum first.
> |
> | Can we phrase this as "not doing weird things in our
> architecture" ? ;-)
> | "Reducing the boot loader" sounds like a great waste of time on u-
> boot.
>
> U-Boot is configurable... but ripping it out down to the minimum what
> you're calling Kboot sounds good to me, not wasting time? Kexec is
> what
> we can't leverage right now.
>
> | For kboot, I'd rather see a simple loader written from scratch.
> Where
> | we decide to use u-boot to speed up development, it should already
> do
> | what we need. Otherwise, this means just sinking more resources into
> | u-boot.
>
> No actually xingfu got started really well on that, he identified 3
> files out of U-Boot that he needed to make a minimal bootloader. He
> just got stuck compiling them into an actual bootloader. If we were
> to
> write our own minimal bootloader from scratch, we would probably raid
> the same 3 files for minimal working stuff. Right?
>
> |> We have to differentiate between possible GTA01/02 reformat and
> GTA03
> |> usage. All I am worrying about is GTA03.
> |
> | Yeah, I wouldn't consider such sweeping changes to GTA01/GTA02,
> | except for prototyping.
>
> For whatever reason, that is what Wolfgang started this off with.
>
> |> On GTA03 we are in a neat position that Linux does not have to
> support
> |> NAND. The bootloader alone can be responsible for write and read
> of
> |> NAND,
> |
> | Hmm, accessing NAND per se isn't a big deal. In fact, even with u-
> boot,
> | it would be better to do NAND updates from Linux, since it's much
> easier
> | to build the framework. (User interface, integrity check, etc.)
>
> Hum. Please give it some thought before we go back down this path of
> block devices with unreliable blocks, etc, in Linux. We can actually
> dodge it all right now. We're only going to use this whole raft of
> support in Linux to update the bootloader + backup rootfs? We surely
> have better things to work on :-(
>
> |> So for GTA03, yes I think we could throw out the bad block table.
> |
> | Okay, so we need to check if kernel and u-boot don't mind as well.
> | I'm sure the factory will be very happy if we drop "createbbt" :-)
> |
> | In fact, if we get to remove the bad block table, we might even be
> | able to program the NAND offline. That would be a massive process
> | improvement. (Heh, we could have done with the NOR in GTA02.)
>
> I already know the answer to this because I discussed it with Milosch
> the other week: if there is no BBT then MTD stuff in Linux creates
> one.
> ~ But please think about this, we don't need to support this whole
> thing
> in Linux.
>
>
> For using U-Boot, fine for now if it is configured so far down that it
> actually is the minimal set that we would rip out anyway.
>
> - -Andy
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