SMedia OpenGL library

Sean McNeil sean at
Mon May 12 22:47:25 CEST 2008

The SMedia web site states that there is an OpenGL hardware API, so this 
would be the most desirable thing to have. I don't have the time nor am 
I that industrious. :)

Crane, Matthew wrote:
> What other devices is the chip on?  
> If somebody was *really* industrious they could probably decode the
> registers, with simple directx apps that make a few api calls and a
> scope. 
> -----Original Message-----
> From: openmoko-kernel-bounces at
> [mailto:openmoko-kernel-bounces at] On Behalf Of Carsten
> Haitzler (The Rasterman)
> Sent: Sunday, May 11, 2008 8:59 PM
> To: Sean McNeil
> Cc: openmoko-kernel at
> Subject: Re: SMedia OpenGL library
> On Sun, 11 May 2008 13:50:50 -0700 Sean McNeil <sean at>
> babbled:
>> Is anyone working on this or does SMedia have a library for OpenGL? I 
>> could use the egl library in the work I am doing.
> smedia does not have any gl library. they do have wince direct3d code.
> no it
> can't be released - we only have access to read it for reference. specs
> for the
> smedia chip need an nda. :( no work is being done on opengl.

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