[PATCH] ASoC: Staticise suspend/resume functions for GTA02
Mark Brown
broonie at opensource.wolfsonmicro.com
Thu Feb 19 20:05:58 CET 2009
Signed-off-by: Mark Brown <broonie at opensource.wolfsonmicro.com>
---
sound/soc/s3c24xx/neo1973_gta02_wm8753.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/sound/soc/s3c24xx/neo1973_gta02_wm8753.c b/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
index 4aa4e85..77a58b3 100644
--- a/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
+++ b/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
@@ -583,14 +583,15 @@ static struct snd_soc_dai_link neo1973_gta02_dai[] = {
};
#ifdef CONFIG_PM
-int neo1973_gta02_suspend(struct platform_device *pdev, pm_message_t state)
+static int neo1973_gta02_suspend(struct platform_device *pdev,
+ pm_message_t state)
{
s3c2410_gpio_setpin(GTA02_GPIO_AMP_SHUT, 1);
return 0;
}
-int neo1973_gta02_resume(struct platform_device *pdev)
+static int neo1973_gta02_resume(struct platform_device *pdev)
{
if(lm4853_state & LM4853_AMP)
s3c2410_gpio_setpin(GTA02_GPIO_AMP_SHUT, 0);
--
1.5.6.3
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