[PATCH] ASoC: Fix headset output for GTA02

Andy Green andy at openmoko.com
Mon Mar 9 10:51:51 CET 2009


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Somebody in the thread at some point said:
| At least one of the speaker options should disable the speaker.
|
| Signed-off-by: Mark Brown <broonie at opensource.wolfsonmicro.com>
| ---
|  sound/soc/s3c24xx/neo1973_gta02_wm8753.c |    2 +-
|  1 files changed, 1 insertions(+), 1 deletions(-)
|
| diff --git a/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
b/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
| index c682a09..d9fe7d1 100644
| --- a/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
| +++ b/sound/soc/s3c24xx/neo1973_gta02_wm8753.c
| @@ -247,7 +247,7 @@ static int lm4853_set_spk(struct snd_kcontrol
*kcontrol,
|  		s3c2410_gpio_setpin(GTA02_GPIO_HP_IN,0);
|  	} else {
|  		lm4853_state &= ~LM4853_SPK;
| -		s3c2410_gpio_setpin(GTA02_GPIO_HP_IN,0);
| +		s3c2410_gpio_setpin(GTA02_GPIO_HP_IN,1);

Ha oh dear.

- -Andy
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