Monitor 3d accelerator usage
polz
polz at aufbix.org
Tue Aug 12 21:20:59 CEST 2008
On Monday 11 August 2008 20:55:32 Thomas Bertani wrote:
> Hi, somebody could tell me how to monitor on a normal linux pc the 3d
> accelerator usage needed by an application? Because I would to port a game
> on openmoko but I want to know if it could be possible because the limited
> bus speed (max 7m/s).
The needed bandwidth probably depends on the 3D accelerator chip. I don't
think there's any way to really measure the bandwidth needed by an
application.
Why don't you just port the game and see if it works ? If you don't have a
freerunner, I'm sure you could find someone on this list to test the game on
actual hardware.
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