Monitor 3d accelerator usage
sylar1991 at gmail.com
Wed Aug 13 10:36:56 CEST 2008
2008/8/12 polz <polz at aufbix.org>
> On Monday 11 August 2008 20:55:32 Thomas Bertani wrote:
> > Hi, somebody could tell me how to monitor on a normal linux pc the 3d
> > accelerator usage needed by an application? Because I would to port a
> > on openmoko but I want to know if it could be possible because the
> > bus speed (max 7m/s).
> The needed bandwidth probably depends on the 3D accelerator chip. I don't
> think there's any way to really measure the bandwidth needed by an
> Why don't you just port the game and see if it works ? If you don't have a
> freerunner, I'm sure you could find someone on this list to test the game
> actual hardware.
I want to port urban terror, what do you think about this?
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