gta02, debian, fso: pairing (and using) bleutooth headset?
ml at e4net.com
Sun Aug 31 20:26:18 CEST 2008
arne anka wrote:
> well, turns iout itr comes down to the beloved passkey-agent problem.
> because of reasons unbeknownst to man the debian maintainer(s) decided
> awhile ago to remove
> a) the way to specify a pin in a configfiles
> b) a gui independent passkey/pin handler
> on request you are pointed to the respective handlers of gnome or kde!
> the idea that a user doesn't user neither of them and maybe even don't
> want a gui for a trivila task like that seems never have occured to them.
> i have been bitten by that a long whiole ago and luckily my elephant's
> memory hinted long enough to make me remember.
> i copied passkey-agent from 2007.2 -- eh voila.
> next step would be to get that sco_flowcontrol_patch in the kernel, i fear
Let me know if you ever get gsm audio to go to/from the BT headset. I had a BT headset paired via
the Qtopia UI, but still have not got the audio path to work. I fixed most of the gsmbluetooth.state
file for gta02, but there is still missing dtata on how to enable the path in the kernel apparently
the neo mode that did it in gta01 was taken out of gta02, and who knows what it was replaced with,
See my thread on this in community. I also posted the gsmbluetooth.state file I rigged up.
Jim Morris, http://blog.wolfman.com
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