Getting rid of pulseaudio? [was Re: Cannot play MP3 or OGG as ringtone on GTA02]

Steven ** montgoss at gmail.com
Tue Jul 22 23:02:06 CEST 2008


These sound like questions for the devel list, not the support list.  Good luck.

-Steven

On Tue, Jul 22, 2008 at 1:38 AM, Gero Mudersbach <geroxp at web.de> wrote:
> Am Dienstag, 22. Juli 2008 schrieb support-request at lists.openmoko.org:
>> Michael 'Mickey' Lauer wrote:
>> > pulseaudio only features WAV files. In FSO we are using GStreamer to
>> > create all kinds of tones.
>>
>> I've heard FSO got rid of pulseaudio.  Is that true?  Any problems?
>> Flamewars I should read? :)
>>
> [...]
>>
>> Also, is GStreamer definitely in the future?  I'm looking into
>> fixed-point graphic equalizers; gstreamer seems to be a good place to
>> add one.
>>
>
> In http://wiki.openmoko.org/wiki/OpenmokoFramework#Audio pulseaudio is still
> listet. I would also like to know where it goes since I would like to develop
> something, too. So, is there any roadmap or feature plan that we can roughly
> count on? Is it http://wiki.openmoko.org/wiki/Roadmap ? It's hard to find the
> way in the wiki :)
>
> Gero
>
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