Accelerometers jerky with new stable kernels?
Alastair Johnson
alastair at truebox.co.uk
Thu Nov 6 11:14:09 CET 2008
Timo Jyrinki wrote:
> 2008/11/6 Andy Green <andy at openmoko.com>:
>> | During the weekend I tried one self-compiled kernel with all the
>> | "lis302dl" starting patches from
>> | http://git.openmoko.org/?p=kernel.git;a=shortlog;h=stable reverted,
>> | but it didn't help at all. Any idea which patch would be causing the
>> | problem?
>>
>> How about this one:
>>
>> http://git.openmoko.org/?p=kernel.git;a=commitdiff;h=35d910f40ce2c7c959edfbaa671f88e8da5fa6b1
>
> Right! Reverting also that one fixed the problem, accelerometers work
> fine now again. So apparently that patch would need some more work or
> reverting.
Does it need reverting, or do you just need to echo a smaller value to
threshold when you want to use the accels for game control?
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