QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

Flemming Richter Mikkelsen quatrox at gmail.com
Mon Jun 9 18:52:10 CEST 2008


On 6/9/08, Ben Burdette <bburdette at comcast.net> wrote:
[...]
> Not that QVGA is a bad idea though - I'd like to see a low cost openmoko
> phone at some point, something directed at the low end cellphone market
> perhaps.  If that was the only open phone around, I might even buy one.
> Given the choice though, I'll definitely spring for the high res option.

Note that this is only my opinion and are subject to change when I get
my Freerunner. I think this discussion should be up once more after
we all tried it; because only then, we really know how much we really
make use of the resolution.

I am more and more convinced that QVGA would be good enough for
_most of the future users_. The reasons:
 - Web browsing can never be good
 - The battery last longer
 - We can have a transflective QVGA, which is much better outdoors
   (but also more expensive)
 - GPS would still be good
 - Calendar is not an (real) issue
 - Graphics will be faster
 - The phone can be smaller
 - It is still possible to view pictures
 - Remember all the complaints about "Impossible to view videos on
   GTA02"? That was a huge issue for many people.

but:
 - viewing pictures will not be that good
 - browsing will not be that good
 - terminal stuff will not be that good
 - reading pdf's, etc will be almost impossible because off the scrolling
 - VGA _can_ be put in QVGA mode and I am willing to pay the extra
   to get VGA.

So my conclusion is: define a target group (geeks or regular users)
  If we should be able to read a lot of text, then VGA is a must
  If we want to use it as a laptop, we need VGA.
  For other cases, QVGA is better. Personally I would prefer QVGA if
  the phone (and the screen) was smaller (e.g. max. half the size), but
  that would need a great GUI. If the phone will not be smaller, then I
  prefer VGA, so I can read docs, etc.




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