Gaming on Openmoko?
ramsesoriginal
ramsesoriginal at gmail.com
Sat May 10 01:43:24 CEST 2008
On Sat, May 10, 2008 at 1:27 AM, Mo Abrahams <moabrahams at dashavoo.com> wrote:
> Need an implementation of multi-touch for that to work, else one would
> have to stop running etc. to jump (I was using super mario bros as an
> example there).
8-direction stick could be implemented using accelerometers...
> I like the idea of dosbox... any chance of dungeon keeper? Or is that
> being a bit too optimistic?
>
> On Sat, 2008-05-10 at 01:05 +0200, David Samblas Martinez wrote:
>> There are some good java games for movile phone out there than can
>> be executed with jlimo. I was able to run some games in the dosbox in
>> jlime so I supuse that a lot of oldies pc games can be runned in neo
>> too.
>>
>> About the key thing, despite we loose part of the screen, I supose it
>> can be relatively easy to implement an alternative keyboard as the
>> included one but only with 8 directional keypad (this keypad willbe an
>> 8 "swiched" one but can evolve to analogic) and two buttons A B as
>> fire ,jump etc...
>>
>> Mo Abrahams <moabrahams at dashavoo.com> escribió:
>> We don't have drivers for the 3D hardware, so I am afraid
>> games like
>> that are a little out of the question... although I think that
>> would
>> need something more powerful than what we have anyway wouldn't
>> it?
>>
>> Would be very happy to see somebody get 3D working though =)
>> It could be fun to see how app developers would exploit it,
>> let alone
>> having 3D games... I was about to say someone should port some
>> gameboy
>> emulator or something, since we do have 2D, but then the
>> button thing
>> hit me =P
>>
>> On Sat, 2008-05-10 at 00:04 +0200, ramsesoriginal wrote:
>> > I just watched
>> http://gizmodo.com/388688/raging-thunder-iphone-racing-game-shows-tons-of-potential,
>> > and asked myself what sorts of games are
>> tested/planned/running on the
>> > freerunner: For example, is planet Penguin Racer Working?
>> >
>>
>>
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