Programming in Ruby [WAS: Re: Freerunner games / using motionsensors in C]

Crane, Matthew mcrane03 at harris.com
Tue May 13 15:57:46 CEST 2008


It's dead simple to make ruby bindings, part of what makes ruby nice in
the first place.   If you can compile a C program for the moko I bet you
could easily make some ruby bindings.  

-----Original Message-----
From: community-bounces at lists.openmoko.org
[mailto:community-bounces at lists.openmoko.org] On Behalf Of
ramsesoriginal
Sent: Tuesday, May 13, 2008 5:13 AM
To: List for Openmoko community discussion
Subject: Programming in Ruby [WAS: Re: Freerunner games / using
motionsensors in C]


Hi there.
What about programmin in ruby? Are there already some bindings present
to access accellerometers/gps/bluetooth/etc ?
If not, are there any plans on making them?

On Tue, May 13, 2008 at 9:01 AM, Andy Green <andy at openmoko.com> wrote:
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>  Hash: SHA1
>
>  Somebody in the thread at some point said:
>
>  | If somebody tells me how to use the accelerometers, I will have a
go. Is
>  | it just like /dev/joydev ?
>
>  You just open /dev/input/event2 (top accel) and/or 3 (bottom).  Have
a
>  look in <cross path>/usr/include/linux/input.h -- basically these
guys
>  turn up in there 300 a second:
>
>  struct input_event {
>         struct timeval time;
>         __u16 type;    <==== type = 2
>         __u16 code;    <==== code = 0=X, 1=Y, 2=Z
>         __s32 value;   <==== signed mG force in 18mG steps
>  };
>
>  - -Andy
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-- 
My corner of the web: http://blog.ramsesoriginal.org

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