DOOM OpenMoko Port

Guillaume Chereau charlie at openmoko.org
Mon Sep 8 04:51:36 CEST 2008


Can't wait to play doom on my neo ! This game rocks !

Please don't forget to add a "strafe" key. Doom is not playable without
it.

Guillaume/Charlie
 
On Sun, 2008-09-07 at 20:11 +0000, Federico Lorenzi wrote:
> You know a platform's looking up when Doom and Duke3d get ported to it :)
> 
> Good work!
> 
> On Sun, Sep 7, 2008 at 7:53 PM, Mikko Niemikorpi <mikefulli at gmail.com> wrote:
> > Nice job. I'm still waiting my Freerunner but this is now another thing
> > to wait for.
> >
> > SCarlson kirjoitti:
> >>  I've just witnessed DOOM on my Freerunner. I spent a few hours this evening
> >> compiling a SDL port for DOOM, it let me tell you it looks great. I'd like
> >> to thank everyone involved for giving me the opportunity to exploit this
> >> machine (which is also a phone).
> >>
> >> I'll be working on a Acc. UI, similar to the Duke3d port. (Thanks to the
> >> person who ported Duke3d to inspire me today to do the same with DOOM, this
> >> just made my week)
> >>
> >> -Scott
> >
> >
> > _______________________________________________
> > Openmoko community mailing list
> > community at lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
> >
> 
> _______________________________________________
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> community at lists.openmoko.org
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