Conflict when several apps use the accelerometers?

Helge Hafting helge.hafting at
Tue Jan 13 11:00:02 CET 2009

Rui Miguel Silva Seabra wrote:

> Hi,
> omnewrotate is quite blind to what is running.
> If you have an application which uses accelerometers you are much better
> off not running omnewrotate at the same time, regardless of solving the
> monopolization problem.
> Imagine it is solved:
> 	If the application uses the accelerometers then you may have some
> 	problems when you hit a position where it thinks it should
> 	rotate the screen. I can imagine how this would be a problem
> 	with Pingus, for instance.
> I plan to have a toggling script for use in the desktop icon, instead of
> a starter script.

This is the sort of thing that might be useful to have on the illume top 
shelf. autototate on/off, and "rotate now" when auto is off.

Rotation is useful with maps. It depends on what the region look like. 
Also, it is easier to but the phone down on the long edge in a car.
I can see how autorotation would be a problem in a game. Pingus works
in either orientation, but several guys walk of the cliffs while the
screen repaints.

Helge Hafting

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