a new keyboard - discuss and critique

Mathieu Rochette mathroc at gmail.com
Wed Jun 3 14:14:40 CEST 2009


On Wed, Jun 3, 2009 at 2:07 PM, Marcel <tanuva at googlemail.com> wrote:

> I simply want to try that design before sending it to hell, maybe it just
> works fine... I agree with people who said this before: Hitting actually
> dead space is less painful than hitting the wrong key and having to
> backspace/stroke-left all the time, maybe even accidentally pressing other
> keys while doing that.
>
with illume keyboard, if you use the dictionary mode, pressing another key
is not that annoying.
it is for other mode but the preview key (the key gone up when you press it)
give you good feedback about which key your in and you can move your finger
to correct if needed.
unless his keyboard print the key on finger press (instead of finger up),
you can not see if you hit a dead space or a key and so you can't move your
finger to correct it, you have to make another try.

>
> --
> Marcel
>
> Am Mittwoch, 3. Juni 2009 13:53:46 schrieb Yorick Moko:
> > i'm still undecided...
> > although i agree it is far more annoying to hit the wrong key instead
> > of no key
> >
> > On Wed, Jun 3, 2009 at 1:45 PM, Joseph Reeves <iknowjoseph at gmail.com>
> wrote:
> > >> There is lots of space wasted. Why hasn't he put the key lines
> > >> together inverted to each other?
> > >
> > > I think the fact that it's not like you describe the whole idea of
> > > the design ;)
> > >
> > > Go to the page on El Reg and try and type your name by pushing your
> > > monitor. It's stupid, yes, but it gives you an idea of how it would
> > > work. It seems, without any feedback, to be very nice. The fact that
> > > all the triangles are orientated the same way means you get a huge
> > > area of triangular free space around each key, that lets you mash at
> > > them without accidentally hitting another.
> > >
> > > I don't think it's about training your hands as others have said,
> > > it's about providing a key with a lot of free space around it -
> > > effectively you've made the key bigger (because you can hit any are
> > > around it and "sort of" hit the right one without mis-hitting
> > > another) whilst keeping the overall size very small.
> > >
> > > Its genius is its simplicity.
> > >
> > > Joseph
> > >
> > > 2009/6/3 neovento at freerunner <spaaam at ymail.com>:
> > >> There is lots of space wasted. Why hasn't he put the key lines
> > >> together inverted to each other?
> > >>
> > >> Risto H. Kurppa wrote:
> > >>> On Wed, Jun 3, 2009 at 8:27 AM, Robin Paulson
> > >>> <robin.paulson at gmail.com>
> > >>>
> > >>> wrote:
> > >>>> apparently, triangular buttons produce less errors.
> > >>>>
> > >>>> http://www.reghardware.co.uk/2009/06/02/crocodile_keyboard/
> > >>>>
> > >>>> i'm not totally convinced, but it would be worth a go, i think
> > >>>>
> > >>>> now, is it possible to coerce raster's keyboard into using
> > >>>> anything other than square keys?
> > >>>
> > >>> Looks interesting!
> > >>>
> > >>>
> > >>> r
> > >>>
> > >>> --
> > >>>
> > >>> | risto h. kurppa
> > >>> | risto at kurppa dot fi
> > >>> | http://risto.kurppa.fi
> > >>>
> > >>> _______________________________________________
> > >>> Openmoko community mailing list
> > >>> community at lists.openmoko.org
> > >>> http://lists.openmoko.org/mailman/listinfo/community
> > >>
> > >> --
> > >> View this message in context:
> > >> http://n2.nabble.com/a-new-keyboard---discuss-and-critique-tp3016473
> > >>p3016823.html Sent from the Openmoko Community mailing list archive
> > >> at Nabble.com.
> > >>
> > >>
> > >> _______________________________________________
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> > >
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>
>
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