QtMaze - Mokomaze 0.2 for Qt Extended

Fabio Locati fabiolocati at gmail.com
Sun Jun 21 22:01:20 CEST 2009


That's awesome :) I'm trying to compile the image with this game too
:) If everything works as it should this app will be in my repository
git really soon :)
Thank you for your help :)

On Sun, Jun 21, 2009 at 8:57 PM, ANT<ant007h at gmail.com> wrote:
>
> Hi,
>
> All we know that the only thing that stops people from use of Qt Extended as
> main distro is lack of Mokomaze :)
> I've decided to learn QtE a little and already rewrited Mokomaze 0.2 to use
> Qt. The port is named QtMaze and there are its benefits:
>  * it works
>  * it can be included in distro ;)
>
> Anti-dim-and-suspend functionality is built in and seems to work fine.
> Up-to-date extended levelpack is also included.
> There is a new feature: keep level switching button pressed to
> fast-forward/fast-rewind.
>
> Known problem: the game will go to fullscreen mode properly only after
> enabling/disabling screen lock.
>
> There is a demonstration video on youtube [1].
> You can find screenshots as well as download links and installation
> instructions on QtMaze's page [2].
>
> [1] http://www.youtube.com/watch?v=jaRtQOPMBO4
> [2] http://mokomaze.projects.openmoko.org/qt/
>
> Have Fun,
>
> Anton
> --
> View this message in context: http://n2.nabble.com/QtMaze---Mokomaze-0.2-for-Qt-Extended-tp3129539p3129539.html
> Sent from the Openmoko Community mailing list archive at Nabble.com.
>
>
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>



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Fabio A Locati

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