mokomaze 5.5 and shr-u 20100921 accelerometers off axis

Sylvain Paré sylvain.pare at gmail.com
Thu Sep 30 10:29:28 CEST 2010


Yeap you are note the only one!
It is since the new kernel 2.6.32
I have already reported it here
https://docs.openmoko.org/trac/ticket/2362
but I am wondering if it is the good place?



2010/9/30 Kent S. Knudsen <forestmountain at gmail.com>

> I noticed this too. I just installed Mokomaze for the first time, so I just
> thought the accelorometers was a bit off by design.
>
> ---
> Kent
>
>
> ----jerjoz.forums at gmail.com wrote ----
>
> hello list, im running latest mokomaze and shr-u 20100921, even after
> re-calibrating the the game mokomaze reads the accelerometers off
> axis.
> meaning if i lay the freerunner on a flat surface and start lifting on
> its left edge, the moko maze ball moves to top left of the screen.
> and if i start lifting on the right edge the mokomaze ball moves to
> bottom right.
>
> any one else experiencing this? were the accelerometers changed
> somewhere along the way, i dont recall the game behaving in this way
> before.
>
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