Creating a custom splash image
Pander
pander at users.sourceforge.net
Sat Dec 6 15:30:43 CET 2008
Werner,
I've tried this from svn:
pngtopnm "${1:-System_boot.png}" |
pnmquant -fs 256 |
ppmtobmp -bpp=8 |
gzip -9 >"${2:-splash.bmp.gz}"
but it leads to
pnmcolormap: making histogram...
pnmcolormap: 5542 colors found
pnmcolormap: choosing 256 colors...
pnmremap: EOF / read error reading magic number
pnmremap failed, rc=256
ppmtobmp: EOF / read error reading magic number
then I've tried this, which is somewhat the same but without the pipeline:
pngtopnm splash.png > splash.pnm
pnmquant -fs 256 splash.pnm > splash.ppm
ppmtobmp -bpp=8 splash.ppm > splash.bmp
gzip -f9 splash.bmp
and runs without errors but results in an upside down splash of which I
see four images at once and disappears rather quickly because it is not
in the correct format.
Can you tell me what is the best and failsafe method for creating a
custom splash image?
Thanks,
Pander
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