Floating point/math support implementation

Carsten Haitzler (The Rasterman) raster at rasterman.com
Tue Sep 16 23:57:15 CEST 2008


On Tue, 16 Sep 2008 23:17:52 +0200 "Anton Persson" <don.juanton at gmail.com>
babbled:

> Hi,
> 
> I have a few questions about the math support. I've noticed that
> math functions such as sin() are very slow on the OpenMoko. How
> is the math support implemented? Are all floating point operations
> implemented in software, or is there hardware support for float
> multiplication, and trigonometric functions?

no fpu. so no hardware. software only. avoid floating point math where you can.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    raster at rasterman.com




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