strange behavior, way too much sys cpu load
Rashid
rashid at milacom.de
Thu Dec 23 15:49:40 CET 2010
Hi guys,
strange things happens. In top (command): I used my gameboy port from
openmoko wiki and it uses around 50-60% in users cpu load. And 6% in sys
cpu load.
In newer version the emulator uses 30-40 % in cpu user load and 60% in
sys cpu load.
The problem is I messed my source up and it needs now 60& sys load too.
And I forgot to release it, I released just the binary (shame on me)
which is fine.
First question: Someone have an Idea which functions in SDL / c can
create such a huge sys load? I disabled the graphics and sound complete
and I got this ridicolous high load (98,5% with 72,5% sys cpu load), on
every recent release of the gnuboy:
top - 15:03:12 up 1:18, 2 users, load average: 0.43, 0.48, 1.04
Tasks: 41 total, 2 running, 39 sleeping, 0 stopped, 0 zombie
Cpu(s): 27.5%us, 72.5%sy, 0.0%ni, 0.0%id, 0.0%wa, 0.0%hi, 0.0%si,
0.0%st
Mem: 125844k total, 22944k used, 102900k free, 1412k buffers
Swap: 0k total, 0k used, 0k free, 13384k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+
COMMAND
2259 root 20 0 6256 3148 1412 R 98.7 2.5 0:12.81
gnuboy
2235 root 20 0 2276 1092 892 R 1.3 0.9 0:00.43
top
1 root 20 0 1524 560 496 S 0.0 0.4 0:01.31
init
2 root 15 -5 0 0 0 S 0.0 0.0 0:00.00
kthreadd
3 root 15 -5 0 0 0 S 0.0 0.0 0:00.00
ksoftirqd/0
4 root RT -5 0 0 0 S 0.0 0.0 0:00.00
watchdog/0
Maybe this link from the wiki got a version which fixes it, but its
down :(
http://www.thomasbertani.it/files/gnuboy-1.0.3.tar.gz
Has someone this file?
Greetz
rohezal
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