[gta02-core] debug connector

Dave Ball openmoko at underhand.org
Fri Jul 24 01:48:55 CEST 2009

With the changes for gta02-core, is it worth us reviewing what signals 
to pass out the debug connector?

The kind of thing I'm thinking are:
 - do we want to add any of the spare gpio or EINT lines from the CPU?
 - the spare SPI on the debug connector in gta02 is no longer spare (now 
WLAN), should we drop it from the debug connector, or expose the 
Accelerometer SPI instead (which iirc can work in spi multi-node mode)
 - are there any other signals we could usefully expose for users to 
play with?


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