[gta02-core] Audio rework
werner at openmoko.org
Tue Jun 23 04:07:50 CEST 2009
[ Copying the hardware list since this has been researched thoroughly
in GTA02 and GTA03. ]
Rene Harder wrote:
> I started already an ECN (ecn0010) with some notes and ideas what we
> need to change.
I added a bunch of ECNs for all the audio issues and tweaks I'm aware
of. If you're already covering them in ECN0010, I'd just withdraw mine
and you can list the items there. Perhaps the title of ENC0010 should
then become something like "Audio done right, at last" ;-)
The ECNs are:
0015 Edit Remove Calypso serial interface on headset (U4401)
0018 Edit Add beads/filters to audio signals leaving/entering can
0019 Edit Consider applying buzz fix
0020 Discuss No common mode choke on stereo signals (B4102)
0021 Defer Use EMI-hardened microphone (MC4301)
0022 Edit Apply bass fix
> The removal of the external audio amp should not be a big problem we
> stay as close a possible to the reference design of wolfson.
> That means earpiece connected to OUT3 and ROUT1, headphone connected to
> ROUT1 and LOUT1, speaker connected to ROUT2 and LOUT2.
Yeah, that's exactly how it's done in GTA03-6410 as well. (Which is
Openmoko's latest design, so I hope it contains all the good stuff.)
> If we connect JACK_INSERT to the GPIO4 pin, the codec will switch
> automatically between earpiece and headset. However we still can select
> the output with the corresponding register settings of the codec.
> What do you think, is it necessary to do that in hardware?
Hmm, you mean that on jack removal/insertion, the codec would switch
automatically, the CPU would also get notified (via GPF4/JACK_INSERT),
plus there would be a way for the CPU to override the codec's decision ?
I'm not sure if the whole scenario is simple enough to do it in
hardware. E.g., connecting headphones indicates that the user may
be interested in cutting all audio that comes from speakers inside
the phone, but there may be exceptions as well.
> We increase the cap size to at least 100uF (better more). This results
> in a dramatically increased physical size of the capacitor. I think the
> maximum capacity for a common 1206 ceramic cap is 100uF at 6.3V.
> (f_cutoff=50Hz @Z_headphone=32OHM and C=100uF)
In the GTA03-6410 design, I see a 47 uF cap on each channel,
following a bead.
> In this case we need
> to change the headset and jack to get a separate ground for headphone
> and microphone.
That sounds very messy, as headsets with separate ground may not
be readily available (do they even exist ?)
Alas, the ~1.3 V of bias we could get with headset ground at Vmid
doesn't seem to be enough for any microphone that would be remotely
> Also in the GTA02 schematics there are 33 OHM resistors in series of the
> headphone stereo path, they will increase the lower cutoff frequency but
> will limit the maximum volume of the headphone.
> Although it will increase our lower cut off frequency, I think we should
> remove those completely. Also wolfson doesn't recommend any resistor in
> the headphone paths.
Could they be meant to offer some sort of short-circuit protection
during jack insertion and when pressing HOLD ?
> I would just delete all parts U4401,R4411 R4403, H-TP4406 and H-TP4405
> from the schematics to remove calypso serial interface on the headset
> jack. We might need to keep the pull down resistors (R4411 R4403), I've
> not checked that yet.
I think we need R4411 to keep RX_IRDA from floating, but all the
rest can go, uncluding the whole nDL_GSM net.
> Did i forgot anything else, maybe there are some problems which I'm not
> aware of?
I have some more:
- no common mode choke in the stereo path (B4102). That's a component
change, so it may be too complicated for gta02-core, but we can at
least earmark it. (ECN0020)
- there's a fancy new EMI-hardened microphone that comes in a square
package instead of the round one. I'm not sure which one we'll get
from Openmoko. The old one would be a little more convenient,
since it doesn't require case-modding. (ECN0021)
- add beads to keep the RF out (ECN0018)
- I don't know if we'll still need to stabilize MICBIAS, aka apply
the buzz fix, when all this is done. (ECN0019)
I hope that's all the critters we have on the audio side :)
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