Application UI Design Recommendations
jeremiah.flerchinger at gmail.com
Thu Jul 19 21:03:43 CEST 2007
> Thank you for that clarification John, I followed your convention in
> the wiki edit but applied the desktop convention of max = triple tap.
>> From the wiki Application Tap behavior section
> Double tap & triple tap: Two or three short single taps in < 1 second.
> Equivalent to a double click on a desktop OS's. Note, this is to be
> used in rare circumstances, it is not required to launch applications
> or open files as in desktop OS's, a single tap has been assigned to
> this. Single tap places a cursor, double tap selects a word, triple
> tap can select a sentence & single tap again clears the selection and
> places the cursor again.
What if I just want to select a few words or a sequence of text that
spans several lines & sentences? I would like to suggest a double-tap &
drag (tap, tap-hold, & drag) to select an arbitrary amount of text.
> Note, I've roughly framed tapping & holding differentiation at the 1
> second mark. That is, mousedown-mouseup in < 1 second = tap. And >=
> 1 second is a tap-hold.
I agree 1 second is around the perfect duration.
> If I find standards (possible Apple) contrary to that I'll correct the
> Now, one other conflict is scrolling & selecting. Its not going to be
> possible to both have intuitive scrolling (ala iphone flick) and allow
> users to drag & drop icons.
> How do people suggest we resolve the interaction conflict?
> cheers - pauric
Scrolling vs Drag & Drop could be context based. If you press on an
icon and drag it drags & drops, but if your initial press is not
directly over an icon it scrolls.
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