[PATCH] debug-flicker.patch
Chia-I Wu
olv at openmoko.com
Tue Mar 11 02:50:28 CET 2008
On Mon, Mar 10, 2008 at 07:22:54PM +0000, Andy Green wrote:
> It seems the place where the slow clock rate is defined for landscape is
> outside of the kernel? Where is this actually selected?
IIRC, it is set by Xglamo on rotation.
> I tried to use fbset but it just seems to trash the stride of the
> display somehow... has this ever worked?
> Eg,
> # fbset -g 480 640 480 640 16
> should be a "no-op" when done on the default text framebuffer, but it
> trashes the stride.
It is a no-op on my GTA02v5 when in the console (X not running) or X is
in portrait mode. I run the daily build from last Friday.
It trashes the stride when X is in landscape mode. It is an expected
behavior since the kernel doesn't(?) notify Xglamo about geometry
change.
--
Regards,
olv
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