Video demo: Openmoko Neo Freerunner Features Accelerometer-based Gestures, and Screen Orientation
paulvalentin at borza.ro
Mon Aug 11 18:35:06 CEST 2008
Gestures don't work like this, I don't know the shape of the gesture.
For each gesture, I have a model that I previously created. Each model
competes to be recognized, and every time you make a move, the model with
the highest probability is chosen. You can know the shape of the gesture
only if you had created a model by moving the Neo in the shape of a circle,
and named it circle :)
On Mon, Aug 11, 2008 at 3:44 PM, Norbert Hartl <norbert at hartl.name> wrote:
> Wow, that is great!!!
> How fine grained is the resolution of the movements? I mean
> how detailed you could draw a shape on the screen from the
> figure you painted in the air?
> Or even better. Do you think it would be possible to do something
> like palms grafiti without knocking your neighbor out? :)
> On Mon, 2008-08-11 at 09:35 +0200, Paul-Valentin Borza wrote:
> > Hi,
> > As Google Summer of Code 2008 is almost at its end, here's a video
> > showing what you should expect out of the accelerometer-based gestures
> > project:
> > There still are some things that need to be worked on for the GUI, but
> > I will release another package on Thursday/Friday with everything
> > you've just seen in the YouTube video.
> > Again, big thanks to Daniel for helping me out with the problems I
> > have encountered on the way. Thanks Daniel!
> > This doesn't mean that I'll stop working on the project; on the
> > contrary, I will continue to improve it, and I'll use the Neo for my
> > primary development target.
> > More on http://gestures.borza.ro
> > Thanks,
> > Paul
> > --
> > http://www.borza.ro
> > _______________________________________________
> > Openmoko community mailing list
> > community at lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
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