GTA - Two models? Was: GTA03: New case? Bigger screen!

Ortwin Regel ortwin at gmail.com
Tue Jun 10 22:54:29 CEST 2008


I wonder: Might it be useful/possible to add a connector for Bug
modules to a future Openmoko phone?

On 6/10/08, Robert Taylor <robtaylor at tinsputnik.com> wrote:
> Roland Häder wrote:
>> My suggestion here is that OpenMoko may design another phone - if the
>> market
>> asks for this:
>>
>> - An OpenMoko for younger people who need the gaming controls Ortwin is
>> mentioning as subject for removal.
>>
>> - Another OpenMoko for professionals/business/older people without the
>> gameing
>> controls but bigger screen. Maybe there is one available? Surely the
>> software
>> shipped with this OpenMoko doesn't need include software which requires
>> the
>> gaming controls.
>>
>> Any further ideas? :)
>>
>> Roland
>>
>>
> Yes.  I propose a modular approach.  1 phone many external similar to
> this idea: http://www.icontrolpad.com/
>
> Additionally, there is a certain cool factor to having a single unit but
> many docking stations if done right, for example:
>
> Quick preview:  http://www.linuxdevices.com/news/NS3871478989.html
>
> Their overbearing website:  http://www.buglabs.net/products
>
> Buglabs is doing something really cool, but you gotta code in java and
> it doesn't fit into a pocket (well it does fit in a really big pocket).
>
> It's pretty clear Mokos core group of users are very demanding, and
> something like that would allow for everyone to be happy.
>
> However, why I really think this could be a really great approach for
> the moko is the 'Hey Cool!' factor.
>
> Can you picture the conversation when you meet up with  a buddy "hey
> whats that on your moko? oh it's my new gamepod.  COOOOOL!  can i try it
> on my moko?  sure  ... *CLICK*  ... here you go.   COOOOOOL!"
>
> It also reduces the dev costs for moko, it allows it to remain a
> smartphone and not move from that niche, reduces the number of formats
> that people will be demanding the moko be made in and will start to
> establish a hardware addon ecosystem beyond what is already being developed.
>
> What the moko manufacturers then can pull is a NIKE.  Instead of relying
> purely on sales of the moko, they can turn them selves into an R&D and
> marketing company and not only produce their own hardware if they want
> to, but also licence officially supported modules and addons to control
> quality and get a cut of each sale.
>
> Also when usb3 comes along you can offload all sorts of stuff to that,
> such as gfx co-porcessing if you want so all of a sudden you can get ati
> into the picture with their completely documented processors and really
> start something interesting.
>
>
> Just some brianstorming ...
>
> Rob
>
> _______________________________________________
> Openmoko community mailing list
> community at lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community
>




More information about the community mailing list